3D场景(室内)Troop deployment , Ayi Sanchez : Worked on this with Karin Hagström, she took care of the lower part while i did the top area.
Lighting by Tony Garza
Special thanks to:
-Dozer team wink (Myles Lambert, Karin Hagström, Fredrik Stertman & Oskar Edlu
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朋克&废土Gears of War 4: Forge Blitz, Ashley McKenzie : The screenshots on this page illustrate the lighting work I have done for the Gears of War 4 DLC map Forge Blitz.
I was responsible for taking this level to final quality lighting.
Multiplayer lighting is b
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科幻场景DOOM: Onto the Evil DLC 1, Luis Perez : Environment Concepts, lighting, and VFX done by other departments, as well as prop and textures created by varying artists.
设定_场景(写实)The Division - Environment Art, Christoffer "Chris" Radsby : I've been part of Tom Clancy's The Division since its conception and worked on the game since before the first reveal of the game back in 2013.
I was mainly part of the Environment Ar
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方案图01d32459e34851a801204463170345
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【动漫】场景-机械/科幻/赛博科幻插画 (576)
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Dorje Bellbrook光环079b
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科幻DOOM: Onto the Evil DLC 1, Luis Perez : Environment Concepts, lighting, and VFX done by other departments, as well as prop and textures created by varying artists.
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未来 星际 机甲 未来第1期场景强化班学员作业 - 废旧遗迹入口设计, Star Academy
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A 科幻 PropsModular SciFi Engineer Collection Bundle, Jonathon Frederick : An environment from the Engineer Collection of my UE4 Marketplace Modular SciFi Series. Available now as part of the Season 2 Starter Bundle. http://bit.ly/2BY296m
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场景未来kip-carbone-kcrec-03.jpg (1746×982)
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3D EnvironmentGears of War 4 Multiplayer "Fallout", Ainsley Langford : I worked on this map as a world builder alongside environment artists Floyd billingy and Kevin Duhaien.